Microtransactions will ruin gaming. It's fine when what you are buying is an extra, somewhat large, chunk of the game like with Breath of the Wild, but when they start charging for XP or a better weapon or stuff like that it gets into a scary area. You can grind for like 20 hours to get the weapon or pay $2, $5 or whatever $$ to get it right away. Grinding to get those things is fun in a well made games, in games where they are trying to get more of your money, the grind is an un-fun slog.I hate those games where you need to buy stuff to get ahead.
I got wrapped up into one that builds forts and militaries to attack other maps. It's name escapes me now but I think I spent something like €100 playing it. There was no way around spending money to get ahead... needless to say, I quit that kind.
That's a great one. The newest Zelda, Breath of the Wild takes a ton of inspiration from that OG game where it just throws you into the game and you can go wherever you want exploring. My favorite 2d Zelda has to be it's sequel on the SNES though, A Link to the Past.I spent two hours today playing old school Legend of Zelda on NES (on the wii).
Stay at home day 11